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skinny
Joined: Jan 1st 1991, 12:00 am

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  • Quote

    Posted: Dec 3rd 2008, 09:12 am
    Post subject: Important: Final Rules for WSOBP IV

  • "sfoster"

     
    Essentially what I take away from this is that if it's the other teams turn and I feel confidant they are going to make last cup against me, I could just knock over last cup on my own.
     
    This way my team is guaranteed to get 2 shots for rebuttal instead of just 1?
    Haha I don't know if I would have the gall to do that in the finals ... maybe prelims.

    That exact issue was actually brought up by someone internally. My personal feeling is that it would be pretty absurd for anybody to actually do this. Seriously...you're 'that' sure that the other team is going to hit last cup that you would just give them the cup to get an extra redemption shot? Seems like a stretch. If a significant number of people disagree on this, we will consider changing.  
  • Last edited on Dec 3rd 2008, 09:14 am
skinny
Joined: Jan 1st 1991, 12:00 am

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  • Quote

    Posted: Dec 3rd 2008, 09:13 am
    Post subject: Important: Final Rules for WSOBP IV

  • "c2viruz"
    Will there be a .pdf file available labeled "Quick Rules" like the one was made for WSOBP III?

    Yes, it will be up soon.
sfoster
Joined: Nov 30th 2007, 06:29 am

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  • Quote

    Posted: Dec 3rd 2008, 09:18 am
    Post subject: Important: Final Rules for WSOBP IV

  • "skinny"
    That exact issue was actually brought up by someone internally. My personal feeling is that it would be pretty absurd for anybody to actually do this. Seriously...you're 'that' sure that the other team is going to hit last cup that you would just give them the cup to get an extra redemption shot? Seems like a stretch. If a significant number of people disagree on this, we will consider changing.  

    I don't think anyone will actually do it haha.
    It would require a very specific set of circumstances for me to pull something like that off.
     
    Near the end of the prelims, guaranteed to make top 32.. and playing against a good team 1-1 then I'd give it a swat. Other than that it's too big of a risk cause if you don't make that rebuttal shot afterward your partner is going to be pissed lol.
  • Last edited on Dec 3rd 2008, 09:20 am
skinny
Joined: Jan 1st 1991, 12:00 am

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    Posted: Dec 3rd 2008, 09:21 am
    Post subject: Important: Final Rules for WSOBP IV

  • "mehoolio"
    Three things:
     
    1) Why was the format for the final day changed? last year seemed optimal. Under the new format, the 128th place team only has to win 2 more games than the #1 overall team which isnt the most challenging of missions if they get hot. Last year I think they #128 team would have had to win 4 more games than the #1 team.
     
    2) Do you have to have a re-rerack? If for example the team on offense shoots and gets to 6 or 3 cups can they keep the formation they have if they so choose or does it have to be re-racked?
     
    3) I would love to see 1 (or even 2- such as how WPT does it) rack(s) per game called at anytime by the offensive team as opposed to 6 and 3 because it would bring some strategy to the game as well as take away some luck factor.

    The final day was changed for a few reasons:
     
    1. It was confusing. Seriously, people just didnt understand it.
     
    2. Last year, only the top 8 teams made it straight into a double-elim scenario. We wanted to increase that. Now, everyone in the top 32 will be able to lose 1 game on day 3.
     
    3. When you say that the bottom teams will have to win only 2 more than the top teams, this is true, but remember that they are single-elim games, so there is still a huge motivation for teams to make it to the top 32 or top 64.
     
    4. There has been some feedback from people saying that we should try to limit the 'streak' factor to some degree. Certain people have argued that a team that has won 4 games straight will be hot, and possibly able to knock off a top team. I'm not sure how I feel about this, because I think that experienced teams should know that they need to be *very* warmed up before their first game, but I think that this format reaches a solid compromise.
     
    As far as your second question goes, re-racks are 'automatic'. This means that they should happen immediately at 6 and 3 cups. If both teams agree not to do it, well, whatever, but if either team wants there to be a re-rack, it will occur.
     
    As fare as your third point goes, I agree with what Billy says: this is a discussion for somewhere else.  
sfoster
Joined: Nov 30th 2007, 06:29 am

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    Posted: Dec 3rd 2008, 09:25 am
    Post subject: Important: Final Rules for WSOBP IV

  • "skinny"
    4. There has been some feedback from people saying that we should try to limit the 'streak' factor to some degree. Certain people have argued that a team that has won 4 games straight will be hot, and possibly able to knock off a top team. I'm not sure how I feel about this, because I think that experienced teams should know that they need to be *very* warmed up before their first game, but I think that this format reaches a solid compromise

    I'm offering no solutions here, but one thing that I can speak on from experience is that no amount of practice or side-games is going to break the ice of your first tournament match.
     
    Some teams hit the ground running better than others, and sometimes it helps to have a few beers, but there's no substitute for a real game.
  • Last edited on Dec 3rd 2008, 09:27 am
adfraser1
Joined: Oct 31st 2007, 01:57 am

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  • Quote

    Posted: Dec 3rd 2008, 10:44 am
    Post subject: Important: Final Rules for WSOBP IV

  • For overtime, will it be like last year where the team that goes 1st throws one ball? or will the dominant team be able to go 1st and throw 2?
  • Last edited on Dec 3rd 2008, 10:45 am
wianek
Joined: Aug 20th 2008, 10:55 pm

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  • Quote

    Posted: Dec 3rd 2008, 10:46 am
    Post subject: Important: Final Rules for WSOBP IV

  • II-C-4: there is a typo, it should say "64-team", not "6-team"
     
    V-D-1: "In general, if both players on a team sink his/her shot on the same turn, that team will get one (1) additional rollback shot, not two. The only exception to this rule is during redemption shots in a Finals game, in which case both balls are rolled back"
     
    So both balls are rolled back during a redemption situation in the Finals? So lets say a team needs to knock out 3 cups and hit the first two. Are they then allowed to miss the third shot and still take the fourth shot?
     
    "More than one cup per side remaining when the last cup is sunk. In this case, "Unlimited 1-ball Redemption" is given. Either player may take the first shot, and the ball is rolled back until a player misses. At this time, players MUST alternate throwers in the event of multiple hits-one player may NOT take all the redemption shots. The only exception to this rule occurs when there are three cups remaining when redemption begins. In this case, the first two shots must be alternated (i.e., the player who shoots first cannot shoot second), but the final shot may be taken by either player."
     
    I think that either player should be able to take the third shot, even if there are more than 3 cups on the table, as long as you continue to alternate after that.
     

     

     

dwissbrun2
Joined: Nov 15th 2006, 10:36 pm

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  • Quote

    Posted: Dec 3rd 2008, 10:51 am
    Post subject: Important: Final Rules for WSOBP IV

  • "sfoster"
    "skinny"
    That exact issue was actually brought up by someone internally. My personal feeling is that it would be pretty absurd for anybody to actually do this. Seriously...you're 'that' sure that the other team is going to hit last cup that you would just give them the cup to get an extra redemption shot? Seems like a stretch. If a significant number of people disagree on this, we will consider changing.  

    I don't think anyone will actually do it haha.
    It would require a very specific set of circumstances for me to pull something like that off.
     
    Near the end of the prelims, guaranteed to make top 32.. and playing against a good team 1-1 then I'd give it a swat. Other than that it's too big of a risk cause if you don't make that rebuttal shot afterward your partner is going to be pissed lol.

    it would be a douche move for sure... but a legal one given the rules.  i know  who the elite teams are out there, and given a 1 v. 1 situation against a team like smashing time, i think it's more likely than not that they're going to hit last cup on the first throw, and if not, they'll definitely hit it on the second throw.  so doesn't that mean that the best strategy is to just knock over the cup.
     
    i think it should be changed to 1 shot, you shouldn't get an advantage for knocking over your own cup (intenionaly or as an idiot on accident) - you should be penalized for being careless = 1 shot
dwissbrun2
Joined: Nov 15th 2006, 10:36 pm

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  • Quote

    Posted: Dec 3rd 2008, 10:53 am
    Post subject: Important: Final Rules for WSOBP IV

  • oh yeah... i like the final day structure too, good work.

cytogrinder
Joined: Oct 24th 2006, 11:05 pm

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  • Quote

    Posted: Dec 3rd 2008, 10:58 am
    Post subject: Important: Final Rules for WSOBP IV

  • I like all the changes.  I was hoping you guys were going to get rid of the "one ball to start the game thing".... since the OT rule changed to starting with two balls.  Anyone else agree / disagree?  Otherwise, great job  Well
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